Needs a lot more information on the main map, eg showing which tiles are covered by which soldiers, eg showing how much resource is left in each tile, eg showing how far each watchtower will expand build range to (why do some tiles be unbuildable, seemingly random?)
Lehnsherr - Free medieval viking village game
A downloadable game for Windows and Android
Build your own settlement in a turn-based strategy game and fight against your opponents.
- Classic turn based strategy game with city building elements
- Build your medieval viking village
- Use soldiers for defense and attack
- Develop new buildings and skills in library
- Create workhouse and forester to gather different types of resource
- Exchange your resources if needed
- Expand your village
- Soldiers rise in rank after time or after successful fights
- Game modes: Conqueror and Domination
- Play offline without internet
Lehnsherr is free to download and install. There are no IAP.
Cross-platform PvP! Play 1v1 multiplayer battles between Windows and Android devices.
Up to 4 player local multiplayer on one device.
Fight other players and prove your skills in local or online multiplayer mode.
In Lehnsherr you create your own viking village in a turn-based strategy game. You have to keep an eye on your resources as well as on your opponents.
At the beginning you have to get the desired resources as fast as possible. Because your vikings are not alone. Depending on the level, there are several enemies who claim this area just like you do. Therefore decide which of your watchtowers should be equipped with soldiers. These are necessary to defend your area or to attack your opponent and weaken him sensitively.
But your opponents are not the only problem, you also have to cope with strokes of fate like floods or famines.
New buildings and military abilities can also be researched in the town library.
Lehnsherr can be played alone against up to 3 computer opponents. You can also play against up to 4 human players on a single device (local multiplayer mode) or in pairs via the Internet (online multiplayer mode).
In the brand new "Ancestor Stone" mode, 7 Ancestor Stones are scattered on each map. The goal of the game mode is to occupy 5 stones.
A stone is considered occupied if you manage to build a military building on the stone without your opponent having one there.
If more than one player has a building there, it is considered unoccupied and you have to fight for the stone.
We would be happy if you use the comment function and give us feedback so that we can improve the game further.
|Made with||Inkscape, SDL, Paint.net|
|Tags||Board Game, City Builder, Economy, Fantasy, Local multiplayer, Management, Medieval, Multiplayer, Singleplayer, Turn-based Strategy|
|Average session||About a half-hour|
|Accessibility||Interactive tutorial, One button|
|Multiplayer||Local multiplayer, Server-based networked multiplayer|
|Player count||1 - 4|
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Many thanks for your detailed feedback.
why do some tiles be unbuildable, seemingly random?
Which tiles did you mean exactly?
I noticed a typo - the description of the large residence says 2 people, when it houses 4.
Other than that, love the game. It has all the best parts of resource/economy style rpgs, with a combat system that feels like a puzzle. Really well done.
Edit: Although, I would like an exit button on the main menu.